AI Insights · Timothy · April 2022
Top 5 Solitaire Games on Android in Romania Q1 2022
The top 5 Solitaire games on Android in Romania during Q1 2022 showed varying trends in downloads, revenue, and active users, with some apps experiencing significant growth.
During the first quarter of 2022, the performance of the top 5 Solitaire games on the Android platform in Romania varied significantly. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Solitaire - Classic Card Games from Oakever Games saw a steady increase in weekly downloads, starting from around 1K at the end of December 2021 and peaking at approximately 4.9K in the last week of March. The weekly active users followed a similar upward trend, rising from 5.3K to 15.2K over the same period. However, the app did not generate any revenue during this quarter.
Solitaire Grand Harvest by Supertreat - A Playtika Studio showed a fluctuating pattern in weekly downloads, with a high of 5.3K in mid-January and a low of 1K by the end of March. The weekly revenue was more consistent, hovering around $7K to $8K, but saw a slight dip to approximately $5.9K in early March. The weekly active users also showed a decline, dropping from 8.3K to 5.4K throughout the quarter.
Solitaire - Classic Card Games from nerByte GmbH had stable weekly download numbers, ranging between 2.1K and 2.9K. The weekly active users remained relatively constant, fluctuating around 14K to 16K. Similar to other titles, this app did not generate any revenue during Q1 2022.
Solitaire - Classic Card Game by Easybrain experienced a peak in weekly downloads at approximately 2.8K in mid-January, which then declined to around 650 by the end of March. The weekly active users mirrored this trend, peaking at 10.5K in late January and decreasing to around 8.3K by the end of the quarter. This app also did not report any revenue for the period.
Finally, Solitaire by Aged Studio Limited saw a gradual increase in weekly downloads, from 57 at the end of December 2021 to nearly 1.9K in early March. The weekly active users demonstrated growth, rising from 10.7K to approximately 16.2K before slightly declining to 14.9K by the end of March. This app, like several others, did not generate any revenue during the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.